Melinoë full artwork

Protagonist

Melinoë

The immortal witch of the Underworld trains under Hecate to liberate her family from Chronos, wielding nightcraft, familiars, and Olympian support throughout the early access campaign.

Title
Princess of the Underworld
Faction
Underworld
Allies
Hecate, Selene, Nemesis, Moros
First Appearance
Hades II (Early Access)
Primary Objective
Disrupt Chronos’ invasion and reclaim the Underworld

Melinoë’s training montage doubles as the tutorial for new systems introduced in early access, including Arcana card loadouts, Witch’s Circle incantations, and surface recon missions that extend beyond the Underworld layers explored in the first game.

Abilities

Ability Description Upgrades
Omega Attack Charged melee strike channeling night magic to deal sweeping arc damage. Arcana cards such as Fate’s Promise expand the hitbox and stagger values.
Omega Cast Places moon sigils that detonate after a delay. Selene and Apollo boons add lingering beams or blinding flares.
Assist Summon Calls allies like Hecate or Nemesis depending on keepsake. Relationship ranks and Moros’ prophecies unlock stronger assists.

Voice Lines

Combat

  • "Night be with me!"
  • "For my family."
  • "Chronos, your time ends."

Crossroads

  • "Dora, keep the hearth warm."
  • "Toula, ready for another run?"
  • "Moros, what do the Fates reveal this time?"

Duo Conversations

  • With Hecate: "Your guidance still lights my path."
  • With Nemesis: "Try and keep up."
  • With Apollo: "Let your light cut through this gloom."